Create a vertical scrolling game map with a winding path that traverses through

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Tenho conteúdo excitante, ideal para nós.
Create a vertical scrolling game map with a winding path that traverses through various landscapes. The map should include the following elements: Start at the bottom with a small village. The path winds through a dense forest with tall trees and clearings. The path then ascends into a mountainous region with rocky terrain and snow-capped peaks. Along the way, include obstacles such as rivers with bridges, fallen logs, and caves. The path continues through a desert area with sand dunes and cacti. Finally, the path reaches the top at a grand castle or treasure chest. Include interactive elements like treasure chests, hidden caves, and enemy camps. The style should be colorful and detailed, suitable for a fantasy adventure game.”
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Create a vertical scrolling game map with a winding path that traverses through various landscapes. The map should include the following elements:
Start at the bottom with a small village.
The path winds through a dense forest with tall trees and clearings.
The path then ascends into a mountainous region with rocky terrain and snow-capped peaks.
Along the way, include obstacles such as rivers with bridges, fallen logs, and caves.
The path continues through a desert area with sand dunes and cacti.
Finally, the path reaches the top at a grand castle or treasure chest.
Include interactive elements like treasure chests, hidden caves, and enemy camps.
The style should be colorful and detailed, suitable for a fantasy adventure game.”
INFO
Checkpoint & LoRA
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Checkpoint
AnyLoraCleanLinearMix-ClearVAE
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Najenda (ナジェンダ) - Akame ga Kill! (アカメが斬る!)
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