A man in a futuristic suit holding a rifle in a room
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award wining professional designer, 3DMM raw photo of full body (ultra high quality, ultra detailed, ultra realistic, realistic, genius masterpiece) of, ( true realistic mirror metal reflexion) (muscular glowing transformer robort mecha),(ultra detailed ultra-sharp head, realistic texturing),( aiming 50Caliber, holding heavy rifle gun, 50 caliber:1.6), military stealth green pattern, new model design, hard surface structure,combination of carbon fiber and (white and red metallic paint:1.3),The ((chrome accents)) glisten under the meticulous ((studio lighting)), adding an extra layer of ((refinement)) to the overall composition, glowing armor lights,precision of its ((aerodynamic design)) and ((tuned modifications)), Each spoke is meticulously rendered, capturing the reflection of the ((rich textures)). The ((glowing bright lights)) filtering through the hard metal parts, ((vibrant color)), HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Wide aperture,Low ISO,White balance,Rule of thirds,8K RAW,Efficient Sub-Pixel,sub-pixel convolution, <lora:3DMM_V5:0.8> <lora:AstralMecha:0.8> <lora:FINAL Robort:0.4> <lora:50CaliberV2:0.8>
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award wining professional designer, 3DMM raw photo of full body (ultra high quality, ultra detailed, ultra realistic, realistic, genius masterpiece) of, ( true realistic mirror metal reflexion) (muscular glowing transformer robort mecha),(ultra detailed ultra-sharp head, realistic texturing),( aiming 50Caliber, holding heavy rifle gun, 50 caliber:1.6), military stealth green pattern, new model design, hard surface structure,combination of carbon fiber and (white and red metallic paint:1.3),The ((chrome accents)) glisten under the meticulous ((studio lighting)), adding an extra layer of ((refinement)) to the overall composition, glowing armor lights,precision of its ((aerodynamic design)) and ((tuned modifications)), Each spoke is meticulously rendered, capturing the reflection of the ((rich textures)). The ((glowing bright lights)) filtering through the hard metal parts, ((vibrant color)), HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Wide aperture,Low ISO,White balance,Rule of thirds,8K RAW,Efficient Sub-Pixel,sub-pixel convolution, <lora:3DMM_V5:0.8> <lora:AstralMecha:0.8> <lora:FINAL Robort:0.4> <lora:50CaliberV2:0.8>
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Checkpoint & LoRA
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