A man in a red suit standing in a room with blood on the floor


silent hill style, scarifying cinematic silent hill movie still of a horrific gigantic Abomination, drenched in blood, formed of multiple corpse parts, terrifying, horrible, macabre, deadly, surrounded by multiple corpses, dark demonic dungeon background of a nightmarish world, (dramatic full body shot:1.5), (wide angle view:1.4), highly impressive & realistic, Hyper-detailed, Insane Details, Intricate Details, Cinematics, Editorial Art, Tilt Blur, Super-Resolution, Megapixels, Unreal Engine 5, Studio Lighting, Volumetric, Optical, Diffusion Glowing, Shadows, Proportions, Rough, Shimmery, Ray Tracing Reflections, Glossy, Lumen Reflections, Screen Space Reflections, Diffraction Rating, Chromatic Aberration, GB Shift, Ray Tracing, Ray Tracing Ambient Occlusion Anti-Ali asing, Post-Processing, Post-Production, Cel Shading, Tone Mapping, Incredibly Detailed and Intricate, Hypermaximalist, Sleek, Hyper Realistic, Super Detailed, Dynamic Pose, Hyperrealism, HDI, 8k dramatic lighting, dark colors, wide angle view, (dominant colors are black, white and dark red:1.5), (extreme low key:1.3), high contrast <lora:epi_noiseoffset2:0.7> <lora:add-detail-xl:1> <lora:silent_hill_xl:1> <lora:fx-monsters-xl-mrey-nocap:0.5> <lora:xl_more_art-full_v1:0.3>
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silent hill style, scarifying cinematic silent hill movie still of a horrific gigantic Abomination, drenched in blood, formed of multiple corpse parts, terrifying, horrible, macabre, deadly, surrounded by multiple corpses, dark demonic dungeon background of a nightmarish world, (dramatic full body shot:1.5), (wide angle view:1.4),
highly impressive & realistic, Hyper-detailed, Insane Details, Intricate Details, Cinematics, Editorial Art, Tilt Blur, Super-Resolution, Megapixels, Unreal Engine 5, Studio Lighting, Volumetric, Optical, Diffusion Glowing, Shadows, Proportions, Rough, Shimmery, Ray Tracing Reflections, Glossy, Lumen Reflections, Screen Space Reflections, Diffraction Rating, Chromatic Aberration, GB Shift, Ray Tracing, Ray Tracing Ambient Occlusion Anti-Ali asing, Post-Processing, Post-Production, Cel Shading, Tone Mapping, Incredibly Detailed and Intricate, Hypermaximalist, Sleek, Hyper Realistic, Super Detailed, Dynamic Pose, Hyperrealism, HDI, 8k dramatic lighting, dark colors, wide angle view, (dominant colors are black, white and dark red:1.5), (extreme low key:1.3), high contrast
<lora:epi_noiseoffset2:0.7> <lora:add-detail-xl:1> <lora:silent_hill_xl:1> <lora:fx-monsters-xl-mrey-nocap:0.5> <lora:xl_more_art-full_v1:0.3>
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Checkpoint & LoRA

Checkpoint
BMegaMiXL
#Epische Charaktere
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