Create a detailed background image in SNES-style pixel art to represent the toxi
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Create a detailed background image in SNES-style pixel art to represent the toxic swamps map. The scene should match the previously described swamp icon, featuring a murky, foreboding environment. Depict stagnant pools of greenish water with ripples and bubbles, surrounded by gnarled, twisted trees with bare or sickly branches. Add patches of dense, dark reeds and creeping vines, giving the landscape an overgrown and suffocating appearance. Include details like rising yellowish or greenish mist, faint glowing lights (like will-o’-the-wisps), and skeletal remains partially submerged in the swamp water. The ground should appear muddy, cracked, and uneven, with scattered patches of moss and decayed vegetation. The overall atmosphere should feel eerie and hazardous, with muted colors like deep greens, browns, and grays dominating the palette, enhanced by subtle highlights of glowing toxicity
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Create a detailed background image in SNES-style pixel art to represent the toxic swamps map. The scene should match the previously described swamp icon, featuring a murky, foreboding environment. Depict stagnant pools of greenish water with ripples and bubbles, surrounded by gnarled, twisted trees with bare or sickly branches. Add patches of dense, dark reeds and creeping vines, giving the landscape an overgrown and suffocating appearance. Include details like rising yellowish or greenish mist, faint glowing lights (like will-o’-the-wisps), and skeletal remains partially submerged in the swamp water. The ground should appear muddy, cracked, and uneven, with scattered patches of moss and decayed vegetation. The overall atmosphere should feel eerie and hazardous, with muted colors like deep greens, browns, and grays dominating the palette, enhanced by subtle highlights of glowing toxicity
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