Futuristic city with a flying ship in the sky
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Sky, Clouds, holding_weapon, no_humans, Glow, giant_ trees , cyberpunk_Architecture, "sky, cloud, glowing, big trees , building, cybernetic _trees, tree_mech, sci-fi, cityscape, realistic, mechanical" Science Fiction, Cities, Rendered in Octane, hyper realistic, 8k, epic composition, cinematic, octane render, artstation landscape vista photography by Carr Clifton & Galen Rowell, 16K resolution, Landscape veduta photo by Dustin Lefevre & tdraw, 8k resolution, detailed landscape painting by Ivan Shishkin, DeviantArt, Flickr, rendered in Enscape, Miyazaki, Nausicaa Ghibli, Breath of The Wild,,trending in artstation, cgsociety, 8k post-processing highly detailed,Junji Murakami, Mucha Klimt, Sharandula, Hiroshi Yoshida, Tom Bagshaw, Ross Tran, Artgerm,Craig Mullins,dramatic,Junji Murakami, moody lighting rendered by octane engine,characters 8K symmetrical arstation, cape,cinematic lighting, intricate details, 8k detail post processing, hyperealistic, octane rend, Zdzisław Beksiński style, ar 2:3 Reality Reality --auto --s2
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Sky, Clouds, holding_weapon, no_humans, Glow, giant_ trees , cyberpunk_Architecture, "sky, cloud, glowing, big trees , building, cybernetic _trees, tree_mech, sci-fi, cityscape, realistic, mechanical" Science Fiction, Cities, Rendered in Octane, hyper realistic, 8k, epic composition, cinematic, octane render, artstation landscape vista photography by Carr Clifton & Galen Rowell, 16K resolution, Landscape veduta photo by Dustin Lefevre & tdraw, 8k resolution, detailed landscape painting by Ivan Shishkin, DeviantArt, Flickr, rendered in Enscape, Miyazaki, Nausicaa Ghibli, Breath of The Wild,,trending in artstation, cgsociety, 8k post-processing highly detailed,Junji Murakami, Mucha Klimt, Sharandula, Hiroshi Yoshida, Tom Bagshaw, Ross Tran, Artgerm,Craig Mullins,dramatic,Junji Murakami, moody lighting rendered by octane engine,characters 8K symmetrical arstation, cape,cinematic lighting, intricate details, 8k detail post processing, hyperealistic, octane rend, Zdzisław Beksiński style, ar 2:3 Reality Reality --auto --s2
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