Arafed woman in armor with a sword and helmet on
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remarkable stylized picture of (Cyborg Samurai assassin:0.7) wearing a high collar motorcycle jacket with japanese writing, fight stance, shoulders implementations of wires and nano Future Tech, Large sedge hat, long hair in wind, weapon, (skull, skeleton, Synthwave sunrise scene with bleaked dark colorful Neon and black details:0.5) BREAK Gl1tchBasalt <lora:Gl1tchBasalt-000025:0.75>, abandoned city extraterrestrial landscape with ground made of voronoi-shaped prismatic voxels protruding from black ground in abandoned decaying city flooded with dense milky-green fog laying on the ground. white-blue voxels BREAK (from_below:1.2), (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:0.6), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.2), Volumetric lighting, light caustics, sun flares, light leaks and subsurface light scattering
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remarkable stylized picture of (Cyborg Samurai assassin:0.7) wearing a high collar motorcycle jacket with japanese writing, fight stance, shoulders implementations of wires and nano Future Tech, Large sedge hat, long hair in wind, weapon, (skull, skeleton, Synthwave sunrise scene with bleaked dark colorful Neon and black details:0.5)
BREAK Gl1tchBasalt <lora:Gl1tchBasalt-000025:0.75>, abandoned city extraterrestrial landscape with ground made of voronoi-shaped prismatic voxels protruding from black ground in abandoned decaying city flooded with dense milky-green fog laying on the ground. white-blue voxels
BREAK (from_below:1.2), (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:0.6), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.2), Volumetric lighting, light caustics, sun flares, light leaks and subsurface light scattering
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