((masterpiece)) ((photography)) ((Highest quality)) Close-up portrait of Deadsho

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((masterpiece)) ((photography)) ((Highest quality)) Close-up portrait of Deadshot aiming his sniper pistol directly at the viewer. His mask is detailed with metallic textures, with one red targeting lens glowing ominously. His tactical suit is dark and armored, with visible scratches and battle damage. The background is a high-tech urban rooftop, blurred to create depth, with faint lights from a distant cityscape. The lighting is cold and harsh, highlighting the mechanical details of his mask and weapon. Camera details: 100mm lens, f/2.8 aperture for sharp focus on character details. Lighting: High-contrast lighting with cool tones, emphasizing the metallic textures. Render: UHD HDR 8K, with hyper-realistic details and a gritty aesthetic.
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((masterpiece)) ((photography)) ((Highest quality)) Close-up portrait of Deadshot aiming his sniper pistol directly at the viewer. His mask is detailed with metallic textures, with one red targeting lens glowing ominously. His tactical suit is dark and armored, with visible scratches and battle damage. The background is a high-tech urban rooftop, blurred to create depth, with faint lights from a distant cityscape. The lighting is cold and harsh, highlighting the mechanical details of his mask and weapon.
Camera details: 100mm lens, f/2.8 aperture for sharp focus on character details.
Lighting: High-contrast lighting with cool tones, emphasizing the metallic textures.
Render: UHD HDR 8K, with hyper-realistic details and a gritty aesthetic.
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Checkpoint & LoRA
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