Anime girl with long white hair and a backpack walking in the snow
![a girl blowing a big bubble gum with both of her hand in her pocket , (put one's hand in one's pocket:1.4), (Shibuya Ward:1.4), (night lights:1.4), (thick body:1.4), HDR (high dynamic range), ray tracing, NVIDIA RTX, super resolution, unreal 5, Scattered beneath the surface, PBR texturing, Post-processing, anisotropic filtering, Depth of bounds written ,maximum clarity and sharpness, multilayer texture, Albedo and specular maps, surface shading, Accurate simulation of light-matter interactions, octane rendering, two-tone lighting, Low ISO, White balance, Rule of thirds, wide aperture, 8K students, efficient subpixel, subpixel convolution, (luminescent particles:1.4), {{masterpiece, highest quality, Very detailed CG, unity 8k wallpaper, 3D, cinematic lighting, Lens flare}},](https://image.cdn2.seaart.me/2024-01-23/cmnme2te878c73atvt30/2ab184c8786de9d3d373c38d8826e1864ccaed7b_high.webp)
![chatIcon](https://cdn1.resource-static-cdn.seaart.me/web/prod/img/details-chat.d796618.png)
Сегодня хочу поговорить о чем-то возбуждающем, придешь?
a girl blowing a big bubble gum with both of her hand in her pocket , (put one's hand in one's pocket:1.4), (Shibuya Ward:1.4), (night lights:1.4), (thick body:1.4), HDR (high dynamic range), ray tracing, NVIDIA RTX, super resolution, unreal 5, Scattered beneath the surface, PBR texturing, Post-processing, anisotropic filtering, Depth of bounds written ,maximum clarity and sharpness, multilayer texture, Albedo and specular maps, surface shading, Accurate simulation of light-matter interactions, octane rendering, two-tone lighting, Low ISO, White balance, Rule of thirds, wide aperture, 8K students, efficient subpixel, subpixel convolution, (luminescent particles:1.4), {{masterpiece, highest quality, Very detailed CG, unity 8k wallpaper, 3D, cinematic lighting, Lens flare}},
Подсказки
Копировать подсказки
a girl blowing a big bubble gum with both of her hand in her pocket , (put one's hand in one's pocket:1.4), (Shibuya Ward:1.4), (night lights:1.4), (thick body:1.4), HDR (high dynamic range), ray tracing, NVIDIA RTX, super resolution, unreal 5, Scattered beneath the surface, PBR texturing, Post-processing, anisotropic filtering, Depth of bounds written ,maximum clarity and sharpness, multilayer texture, Albedo and specular maps, surface shading, Accurate simulation of light-matter interactions, octane rendering, two-tone lighting, Low ISO, White balance, Rule of thirds, wide aperture, 8K students, efficient subpixel, subpixel convolution, (luminescent particles:1.4), {{masterpiece, highest quality, Very detailed CG, unity 8k wallpaper, 3D, cinematic lighting, Lens flare}},
Информация
Checkpoint & LoRA
![Cetus-Mix](https://image.cdn2.seaart.me/temp-convert-webp/highwebp/static/images/20230628/2e86020cb34d6eee5d5849059d421b2c_low.webp)
Checkpoint
Cetus-Mix
![Decora Accesories - Harajuku Fashion Style](https://image.cdn2.seaart.me/temp-convert-webp/png/2023-07-14/44870978408517/1c5eabbeb19067dea3a46e1666f55fec06498d2f_low.webp)
LORA
Decora Accesories - Harajuku Fashion Style
![niji - mixed_patterns_of_text_and_emoji](https://image.cdn2.seaart.me/temp-convert-webp/jpeg/static/b110d15eb0fee636ec6dfa25c2cafe94/0bf186e3efa4b35da9f21536a29b783f_low.webp)
LORA
niji - mixed_patterns_of_text_and_emoji
![Jackal | GODDESS OF VICTORY: NIKKE](https://image.cdn2.seaart.me/temp-convert-webp/jpeg/static/9cc8fdecefe5f4f769a33cb485624d56/1689045078659/86c34f3bf69cb40381289186d23dbaf2_low.webp)
LORA
Jackal | GODDESS OF VICTORY: NIKKE
#Аниме Красотка
0 комментариев
0
5
0