Arafed woman in a futuristic suit standing in a building
![((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D,Shitu-mecha, beautiful cyberpunk women with her mecha in the ruins of city from a forgoten war, ancient technology,HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Low ISO,White balance,Rule of thirds,Wide aperature,8K RAW,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles,light scattering,Tyndall effect](https://image.cdn2.seaart.me/2023-07-18/46427539755077/0a2131e1a8199fc32a33b47457134c54cdeae27e_high.webp)
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У меня есть уникальные вещи, они для тебя.
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D,Shitu-mecha, beautiful cyberpunk women with her mecha in the ruins of city from a forgoten war, ancient technology,HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Low ISO,White balance,Rule of thirds,Wide aperature,8K RAW,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles,light scattering,Tyndall effect
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((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D,Shitu-mecha, beautiful cyberpunk women with her mecha in the ruins of city from a forgoten war, ancient technology,HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Low ISO,White balance,Rule of thirds,Wide aperature,8K RAW,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles,light scattering,Tyndall effect
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Checkpoint & LoRA
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