APPLE APPLE APPLE. Imagine a surreal (macro world:1.1) where
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APPLE APPLE APPLE. Imagine a surreal (macro world:1.1) where (a colossal, half-eaten apple dominates the foreground:1.2), its glossy red skin glistening with morning dew. (Towering blades of grass:1.1) stretch skyward (like verdant skyscrapers:1.1), filtering golden sunlight that casts long, ethereal shadows. Through (a gossamer veil of mist:1.1), (a swarm of miniature xenomorphs:1.2) emerges â their obsidian exoskeletons gleaming as (they surge towards the fruit in a terrifying zerg rush:1.3). (The alien brood:1.1), (no larger than ants:1.2), skitters across the (apple's flesh:1.2) with predatory intent, their elongated heads and barbed tails a stark contrast to the lush, overgrown landscape. Tendrils of mist curl around the scene, blurring the line between reality and fevered imagination in this microscopic battlefield of nature versus alien invader. BREAK This photograph showcases a captivating 3-D game concept rendered with a photoorealistic quality. The visual style is characterized by a voxelized, low-poli approach, which lends a unique texture and depth to the scene. The sharp edges and the voronoi pattern give the objects a distinct geometric feel, while the overall color palette is dominated by deep reds and blacks, creating a moody and atmospheric setting. The lighting is strategically placed to accentuate the depth and dimension of the scene, with the warm glow emanating from the spherical object in the center, casting a soft illumination on the surrounding structures. The meticulous attention to detail in the rendering is evident in the intricate textures and the play of light and shadow, making the scene both visually stunning and immersive. BREAK <lora:epiCRealismHelper:0.17> <lora:- SDXL - vanta-black_contrast_V3.0:0.5> <lora:sss:0.4> <lora:Meostigmat_f1.7_100mm:0.33> <lora:Voronoiya_XL_v2_E17:0.45> <lora:Gl1tchBasalt-000021:0.33> Gl1tchBasalt
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APPLE APPLE APPLE. Imagine a surreal (macro world:1.1) where (a colossal, half-eaten apple dominates the foreground:1.2), its glossy red skin glistening with morning dew. (Towering blades of grass:1.1) stretch skyward (like verdant skyscrapers:1.1), filtering golden sunlight that casts long, ethereal shadows. Through (a gossamer veil of mist:1.1), (a swarm of miniature xenomorphs:1.2) emerges â their obsidian exoskeletons gleaming as (they surge towards the fruit in a terrifying zerg rush:1.3). (The alien brood:1.1), (no larger than ants:1.2), skitters across the (apple's flesh:1.2) with predatory intent, their elongated heads and barbed tails a stark contrast to the lush, overgrown landscape. Tendrils of mist curl around the scene, blurring the line between reality and fevered imagination in this microscopic battlefield of nature versus alien invader.
BREAK This photograph showcases a captivating 3-D game concept rendered with a photoorealistic quality. The visual style is characterized by a voxelized, low-poli approach, which lends a unique texture and depth to the scene. The sharp edges and the voronoi pattern give the objects a distinct geometric feel, while the overall color palette is dominated by deep reds and blacks, creating a moody and atmospheric setting. The lighting is strategically placed to accentuate the depth and dimension of the scene, with the warm glow emanating from the spherical object in the center, casting a soft illumination on the surrounding structures. The meticulous attention to detail in the rendering is evident in the intricate textures and the play of light and shadow, making the scene both visually stunning and immersive.
BREAK <lora:epiCRealismHelper:0.17> <lora:- SDXL - vanta-black_contrast_V3.0:0.5> <lora:sss:0.4> <lora:Meostigmat_f1.7_100mm:0.33> <lora:Voronoiya_XL_v2_E17:0.45> <lora:Gl1tchBasalt-000021:0.33> Gl1tchBasalt
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Checkpoint & LoRA
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