A close up of a person in a store with a shelf of food
Тебе может быть интересно мое личное.
Imagine a 32-bit dating simulation game's shopping interface. At the forefront, visualize an organized grid displaying items available for purchase. Each item has its own dedicated square in the grid, complete with clear pixelated icons representing the merchandise, such as potions, books, accessories, and gifts. Beneath each item is a price tag showing the cost in gold coins. Behind this item display interface, there's the background setting: a cozy and rustic shop interior with wooden shelves, a counter, and warm lighting. At the shop's counter, there's a long-haired shopkeeper. She's casually smoking a cigarette, wearing a tank top and denim shorts, embodying a laid-back attitude typical of retro game characters
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Imagine a 32-bit dating simulation game's shopping interface. At the forefront, visualize an organized grid displaying items available for purchase. Each item has its own dedicated square in the grid, complete with clear pixelated icons representing the merchandise, such as potions, books, accessories, and gifts. Beneath each item is a price tag showing the cost in gold coins. Behind this item display interface, there's the background setting: a cozy and rustic shop interior with wooden shelves, a counter, and warm lighting. At the shop's counter, there's a long-haired shopkeeper. She's casually smoking a cigarette, wearing a tank top and denim shorts, embodying a laid-back attitude typical of retro game characters
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