Retro video game style, pixelated, vibrant colors, 8-bit characters
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Retro video game style, pixelated, vibrant colors, 8-bit characters, rocky shapes, sharp lines, detailed shading, classic gaming vibe, nostalgic atmosphere, classic arcade games. Masterpiece:1.2, ultra-detailed, illustration style. 2D texture, rock texture, 4K seamless rock texture, video game texture, dirt texture. Game tiles, grass, ¾th perspective trees, ¾th perspective tileable rock texture, ¾th perspective tileable cliff formations, detailed trees, top-down view, tileable texture. Very detailed cliff texture, intricate stones. Mountain Terrain: Diverse brown mountain shapes, including ¾th perspective tileable rock cliff walls ridges and rocky mountain walls with detailed stackable pixelated rocky cliffs. The cliff canyon walls should be layered ontop of eachother to form a linear wall of different cliff elevations with intricate ¾th perspective stone shapes in a 2d pixelated game style. Cliff detail should be in clusters and 1-3 leveled layers Texture Detail: High resolution with intricate details like rocky surfaces, crags, cracks, and natural erosion patterns, highly detailed rocks. Seamless Pattern: Ensure that the edges of the tile seamlessly align with adjacent tiles to create a continuous and coherent mountain range when repeated
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Retro video game style, pixelated, vibrant colors, 8-bit characters, rocky shapes, sharp lines, detailed shading, classic gaming vibe, nostalgic atmosphere, classic arcade games. Masterpiece:1.2, ultra-detailed, illustration style. 2D texture, rock texture, 4K seamless rock texture, video game texture, dirt texture. Game tiles, grass, ¾th perspective trees, ¾th perspective tileable rock texture, ¾th perspective tileable cliff formations, detailed trees, top-down view, tileable texture. Very detailed cliff texture, intricate stones.
Mountain Terrain: Diverse brown mountain shapes, including ¾th perspective tileable rock cliff walls ridges and rocky mountain walls with detailed stackable pixelated rocky cliffs. The cliff canyon walls should be layered ontop of eachother to form a linear wall of different cliff elevations with intricate ¾th perspective stone shapes in a 2d pixelated game style. Cliff detail should be in clusters and 1-3 leveled layers
Texture Detail: High resolution with intricate details like rocky surfaces, crags, cracks, and natural erosion patterns, highly detailed rocks.
Seamless Pattern: Ensure that the edges of the tile seamlessly align with adjacent tiles to create a continuous and coherent mountain range when repeated
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