A man in a black coat and sunglasses standing in front of a building
![((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, Agent Jensen hunting down criminals, AGENT JENSEN IS A VERY BAD MAN, cyberpunk, noir setting, inspired by bladerunner,jensen_dx,trenchcoat,matrixCommandLineStyle,HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Low ISO,White balance,Rule of thirds,Wide aperature,8K RAW,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles](https://cdn1.resource-static-cdn.seaart.me/web/prod/img/nsfw_lang.0ab0aaa.webp)
![chatIcon](https://cdn1.resource-static-cdn.seaart.me/web/prod/img/details-chat.d796618.png)
Tenho um conteúdo especial aqui, ideal para você.
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, Agent Jensen hunting down criminals, AGENT JENSEN IS A VERY BAD MAN, cyberpunk, noir setting, inspired by bladerunner,jensen_dx,trenchcoat,matrixCommandLineStyle,HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Low ISO,White balance,Rule of thirds,Wide aperature,8K RAW,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles
Prompts
Copiar prompts
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, Agent Jensen hunting down criminals, AGENT JENSEN IS A VERY BAD MAN, cyberpunk, noir setting, inspired by bladerunner,jensen_dx,trenchcoat,matrixCommandLineStyle,HDR (High Dynamic Range),Ray Tracing,NVIDIA RTX,Super-Resolution,Unreal 5,Subsurface scattering,PBR Texturing,Post-processing,Anisotropic Filtering,Depth-of-field,Maximum clarity and sharpness,Multi-layered textures,Albedo and Specular maps,Surface shading,Accurate simulation of light-material interaction,Perfect proportions,Octane Render,Two-tone lighting,Low ISO,White balance,Rule of thirds,Wide aperature,8K RAW,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles,Efficient Sub-Pixel,sub-pixel convolution,luminescent particles
INFO
Checkpoint & LoRA
![RPG](https://image.cdn2.seaart.me/temp-convert-webp/highwebp/static/images/20231113/84f45ca7bd997428401768e7b8eeaa2c_low.webp)
Checkpoint
RPG
![Adam Jensen | Deus Ex Game Franchise](https://image.cdn2.seaart.me/temp-convert-webp/jpeg/static/fc2c219a94ec33d657d2c11330829857/20230615/4f50a9f8343eeed478ef96fa0bf3d054_low.webp)
LORA
Adam Jensen | Deus Ex Game Franchise
#Retrato
#technology
#Personagem
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