Cinematic film still of <lora:Unreal Engine style:0.3> <lora
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cinematic film still of <lora:Unreal Engine style:0.3> <lora:detailed:0.3> <lora:perfection style:0.3> <lora:Chiaroscuro Lighting Style:0.3> Chiaroscuro Lighting Style <lora:Detroit Become Human style:0.8> Detroit Become Human style Gabrielle Hersh In the year 2038 Chloe a woman with a blue eyeliner on her face, shallow depth of field, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy
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cinematic film still of <lora:Unreal Engine style:0.3>
<lora:detailed:0.3>
<lora:perfection style:0.3>
<lora:Chiaroscuro Lighting Style:0.3> Chiaroscuro Lighting Style
<lora:Detroit Become Human style:0.8> Detroit Become Human style
Gabrielle Hersh In the year 2038 Chloe a woman with a blue eyeliner on her face, shallow depth of field, vignette, highly detailed, high budget, bokeh, cinemascope, moody, epic, gorgeous, film grain, grainy
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Checkpoint & LoRA
Checkpoint
Cinenauts XL (A TRUE CINEMATIC DIFFUSION)
LORA
Unreal Engine style F1D + XL + SD1.5
LORA
Chiaroscuro (Contrasted) Lighting Style XL + F1D
LORA
Detailed style XL + F1D + SD1.5 (Hand focus + All in One) "Detailed Perfection style extension"
LORA
Detroit: Become Human style XL
LORA
Detailed Perfection style XL + F1D + SD1.5 (Hands + Feet + Face + Body + All in one)
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