By Michal Karcz, by Arthur Sarnoff, by Marc Simonetti, <lora
오늘은 자극적인 이야기를 하고 싶어, 올래?
by Michal Karcz, by Arthur Sarnoff, by Marc Simonetti, <lora:3d:0.60>, cinematic photo <lora:juggernaut_cinematic:1.00>, masterpiece, futuristic cyberspace Megacity with a forests of rainbow(myriad colors) neon autumn trees, high mountain peek on new earth, black soil, enormous cliffs, humongous distance, size difference, pov(watching the other side), long journey, longing, loneliness, two moons in the sky, ultra detailed, hyperdetailed, render Unreal Engine 5, 32K, score_9, score_8_up, score_7_up, Expressiveh, ultra detailed, ((Hyperdetailed perfect photography of an futuristic cyberspace Megacity with a forests of rainbow(myriad colors) neon Japanese Maple trees on new earth)), eddie mendoza, sergey grechanyuk, marat zarikov, CGI with, high quality reflections, ray-traced volumetric lighting, high particle render distance, anisotropic filtering, high definition textures in 16k resolution, meticulous details, maximalist shaders cel-shaded depth particles, Velvia,Realism,graphic print,Breakcore,Sunlight,Reflected light,Berlin Secession,delicate,Hellenistic hair styled as French crop,Zentangle,anaglyph effect, HD32k, midnight, neon lights, (((Megacity))), ((<lora:Kenshi(Game)_Style:1.0>Kenshi World)), monster,(((ronin)))
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by Michal Karcz, by Arthur Sarnoff, by Marc Simonetti, <lora:3d:0.60>, cinematic photo <lora:juggernaut_cinematic:1.00>, masterpiece,
futuristic cyberspace Megacity with a forests of rainbow(myriad colors) neon autumn trees, high mountain peek on new earth, black soil, enormous cliffs, humongous distance, size difference, pov(watching the other side), long journey, longing, loneliness, two moons in the sky,
ultra detailed, hyperdetailed, render Unreal Engine 5, 32K, score_9, score_8_up, score_7_up, Expressiveh, ultra detailed, ((Hyperdetailed perfect photography of an futuristic cyberspace Megacity with a forests of rainbow(myriad colors) neon Japanese Maple trees on new earth)), eddie mendoza, sergey grechanyuk, marat zarikov, CGI with, high quality reflections, ray-traced volumetric lighting, high particle render distance, anisotropic filtering, high definition textures in 16k resolution, meticulous details, maximalist shaders cel-shaded depth particles, Velvia,Realism,graphic print,Breakcore,Sunlight,Reflected light,Berlin Secession,delicate,Hellenistic hair styled as French crop,Zentangle,anaglyph effect, HD32k, midnight, neon lights, (((Megacity))), ((<lora:Kenshi(Game)_Style:1.0>Kenshi World)), monster,(((ronin)))
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Checkpoint & LoRA
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