Retro video game style, pixelated, vibrant colors, 8-bit architecture
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Retro video game style, pixelated, vibrant colors, 8-bit architecture, blocky shapes, sharp lines, detailed shading, classic gaming vibe, nostalgic atmosphere, reminiscent of classic arcade games. Masterpiece:1.2, ultra-detailed, illustration style. 4K seamless patterns, 3/4th perspective video game textures, 3/4th perspective japan building textures, wood textures. Game tiles, 3/4th perspective roofs, 3/4th perspective windows, doors, and walls, 3/4th perspective tileable building facades, tileable rooftops, detailed chimneys, and ornate structures. Very detailed brick and stonework, intricate architectural details. Building Design: Diverse structures including 3/4th perspective houses, shops, and towers with various elevations and roof styles. Texture Detail: High resolution with intricate details like brickwork, wooden planks, and weathered surfaces. Seamless Pattern: Ensure that the edges of the tiles seamlessly align with adjacent tiles to create a continuous and coherent townscape when repeated.
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Retro video game style, pixelated, vibrant colors, 8-bit architecture, blocky shapes, sharp lines, detailed shading, classic gaming vibe, nostalgic atmosphere, reminiscent of classic arcade games. Masterpiece:1.2, ultra-detailed, illustration style. 4K seamless patterns, 3/4th perspective video game textures, 3/4th perspective japan building textures, wood textures. Game tiles, 3/4th perspective roofs, 3/4th perspective windows, doors, and walls, 3/4th perspective tileable building facades, tileable rooftops, detailed chimneys, and ornate structures. Very detailed brick and stonework, intricate architectural details.
Building Design: Diverse structures including 3/4th perspective houses, shops, and towers with various elevations and roof styles.
Texture Detail: High resolution with intricate details like brickwork, wooden planks, and weathered surfaces.
Seamless Pattern: Ensure that the edges of the tiles seamlessly align with adjacent tiles to create a continuous and coherent townscape when repeated.
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Checkpoint & LoRA
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