A robot with a glowing head and arms stands in the desert
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Look up at the perspective,(Digital artwork:1.3)(a sketch:1.1)Octane renders a wasteland,Swirling thick clouds,smog,Flying machines in the sky fierce battle,weed,Dilapidated houses,gravel path,Sunset,dark red color,((A girl in a combat uniform stood in front of the badly damaged and broken mech)),((The girl's long messy hair fluttered,Blood,closeup cleavage)),(Stubborn),(Steadfast),(blood stains at the corners of the mouth),(Messy long hair flying),(((The mech was spattered with blood))),(Mars splashes),((Broken upper body mech,Dropped mech fragments)),(Exposed wires),((Mecha is depicted finely)),(((super-fine))),shot at 8k resolution,petrol liquid,Firelight,Missiles streaked across the sky,weeds,gravel path,blasts,splashart,((Dynamic speed lines:1.2)),Lithography in intricate details,dongh(Light particles:1.2),(game concept:1.3),(depth of fields:1.3),Global illumination,detail-rich,Trends on ArtStation,Epic shooting,Cinematic lighting
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Look up at the perspective,(Digital artwork:1.3)(a sketch:1.1)Octane renders a wasteland,Swirling thick clouds,smog,Flying machines in the sky fierce battle,weed,Dilapidated houses,gravel path,Sunset,dark red color,((A girl in a combat uniform stood in front of the badly damaged and broken mech)),((The girl's long messy hair fluttered,Blood,closeup cleavage)),(Stubborn),(Steadfast),(blood stains at the corners of the mouth),(Messy long hair flying),(((The mech was spattered with blood))),(Mars splashes),((Broken upper body mech,Dropped mech fragments)),(Exposed wires),((Mecha is depicted finely)),(((super-fine))),shot at 8k resolution,petrol liquid,Firelight,Missiles streaked across the sky,weeds,gravel path,blasts,splashart,((Dynamic speed lines:1.2)),Lithography in intricate details,dongh(Light particles:1.2),(game concept:1.3),(depth of fields:1.3),Global illumination,detail-rich,Trends on ArtStation,Epic shooting,Cinematic lighting
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Checkpoint & LoRA
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