Retro video game style, pixelated, vibrant colors, 8-bit characters
今日特別なことを話したいんだ。君と一緒にね。
Retro video game style, pixelated, vibrant colors, 8-bit characters, rocky shapes, sharp lines, detailed shading, classic gaming vibe, nostalgic atmosphere, classic arcade games. Masterpiece:1.2, ultra-detailed, illustration style. 2D texture, rock texture, 4K seamless rock texture, video game texture, dirt texture. Game tiles, grass, ¾th perspective trees, ¾th perspective tileable rock texture, ¾th perspective tileable cliff formations, detailed trees, top-down view, tileable texture. Very detailed cliff texture, intricate stones. Mountain Terrain: Diverse brown mountain shapes, including ¾th perspective tileable rock cliff walls ridges and rocky mountain walls with detailed stackable pixelated rocky cliffs. The cliff canyon walls should be layered ontop of eachother to form a linear wall of different cliff elevations with intricate ¾th perspective stone shapes in a 2d pixelated game style. Cliff formations should be in 1-3 layers in height. Texture Detail: High resolution with intricate details like rocky surfaces, crags, and natural erosion patterns, highly detailed rocks. Seamless Pattern: Ensure that the edges of the tile seamlessly align with adjacent tiles to create a continuous and coherent mountain range when repeated.
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Retro video game style, pixelated, vibrant colors, 8-bit characters, rocky shapes, sharp lines, detailed shading, classic gaming vibe, nostalgic atmosphere, classic arcade games. Masterpiece:1.2, ultra-detailed, illustration style. 2D texture, rock texture, 4K seamless rock texture, video game texture, dirt texture. Game tiles, grass, ¾th perspective trees, ¾th perspective tileable rock texture, ¾th perspective tileable cliff formations, detailed trees, top-down view, tileable texture. Very detailed cliff texture, intricate stones.
Mountain Terrain: Diverse brown mountain shapes, including ¾th perspective tileable rock cliff walls ridges and rocky mountain walls with detailed stackable pixelated rocky cliffs. The cliff canyon walls should be layered ontop of eachother to form a linear wall of different cliff elevations with intricate ¾th perspective stone shapes in a 2d pixelated game style. Cliff formations should be in 1-3 layers in height.
Texture Detail: High resolution with intricate details like rocky surfaces, crags, and natural erosion patterns, highly detailed rocks.
Seamless Pattern: Ensure that the edges of the tile seamlessly align with adjacent tiles to create a continuous and coherent mountain range when repeated.
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Checkpoint & LoRA
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