A close up of a woman in a futuristic outfit on a city street
秘密の考えがあるんだけど、聞いてくれる?
((Hyperreal)), ((movie scene)), ((ass close-up)), Asuka Langley Shikinami, In a futuristic city at noon, Wearing a transparent plugsuit, Perfect Butt, ((ass in first)), ((view from behind, View from below)), ((Bare breasts)) (Sideboob)), (()), ((Transparent clothes)), beautiful pink, Perfect face, dyed hair, Black clothes looking at camera, Female hacker showing off youth, young, big breasts, bulging, sexual, seduction, Buttocks, Crotch Stretch, Fiber Optic Cables, Corporate Logos, HDR (high dynamic range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal Engine 5, Subsurface Scatter, PBR Textures, Post Processing, Anisotropic Filtering, Depth of Field, High Sharpness and Sharpness, Multi-Layer Textures, Albedo and Specular Mapping, Surface Shading, Accurate Simulation of Light Interactions -material, Perfect Proportions, Octane Rendering, Duotone Lighting, Low ISO, White Balance, Rule of Thirds, Wide Aperture, 8K RAW, High Efficiency Sub-Pixel, Sub-Pixel Convolution, Luminous Particles
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((Hyperreal)), ((movie scene)), ((ass close-up)), Asuka Langley Shikinami, In a futuristic city at noon, Wearing a transparent plugsuit, Perfect Butt, ((ass in first)), ((view from behind, View from below)), ((Bare breasts)) (Sideboob)), (()), ((Transparent clothes)), beautiful pink, Perfect face, dyed hair, Black clothes looking at camera, Female hacker showing off youth, young, big breasts, bulging, sexual, seduction, Buttocks, Crotch Stretch, Fiber Optic Cables, Corporate Logos, HDR (high dynamic range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal Engine 5, Subsurface Scatter, PBR Textures, Post Processing, Anisotropic Filtering, Depth of Field, High Sharpness and Sharpness, Multi-Layer Textures, Albedo and Specular Mapping, Surface Shading, Accurate Simulation of Light Interactions -material, Perfect Proportions, Octane Rendering, Duotone Lighting, Low ISO, White Balance, Rule of Thirds, Wide Aperture, 8K RAW, High Efficiency Sub-Pixel, Sub-Pixel Convolution, Luminous Particles
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Checkpoint & LoRA
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