A woman in a white veil and white dress looks at the camera
![dark nightmare of a 21 years old Herzegovina young woman, male semi-ghost, ethereal translucent appearance, faint ghostly glow,human face,ghost like characteristics, partially visible, transparent form, unfinished journey to the afterlife, haunting, caught between the physical and spiritual realms, hostile,radiation, unearthly, chthonic, eroding, gripping, other-dimensional, glum, burnished, dslr, f/4, shutter speed 1/250 sec, iso100, white balance tungsten, exposure compensation "-2.0 ev", aperture priority shooting mode, rule of thirds, focus mode continuous, spot metering, by steve goad, procedural texturing,](https://image.cdn2.seaart.ai/static/876d117525d95c14344963ae7bab449c/0/e2ade691db90a788d9840637be6f78f9_low.webp)
![chatIcon](/_nuxt/img/details-chat.d796618.png)
面白いことがあるんだけど、君だけに教えるよ。
dark nightmare of a 21 years old Herzegovina young woman, male semi-ghost, ethereal translucent appearance, faint ghostly glow,human face,ghost like characteristics, partially visible, transparent form, unfinished journey to the afterlife, haunting, caught between the physical and spiritual realms, hostile,radiation, unearthly, chthonic, eroding, gripping, other-dimensional, glum, burnished, dslr, f/4, shutter speed 1/250 sec, iso100, white balance tungsten, exposure compensation "-2.0 ev", aperture priority shooting mode, rule of thirds, focus mode continuous, spot metering, by steve goad, procedural texturing,
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dark nightmare of a 21 years old Herzegovina young woman, male semi-ghost, ethereal translucent appearance, faint ghostly glow,human face,ghost like characteristics, partially visible, transparent form, unfinished journey to the afterlife, haunting, caught between the physical and spiritual realms, hostile,radiation, unearthly, chthonic, eroding, gripping, other-dimensional, glum, burnished, dslr, f/4, shutter speed 1/250 sec, iso100, white balance tungsten, exposure compensation "-2.0 ev", aperture priority shooting mode, rule of thirds, focus mode continuous, spot metering, by steve goad, procedural texturing,
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