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A towering dark structure, reminiscent of Barad-dûr, rises ominously above a desolate, dystopian wasteland. The tower’s jagged spires reach toward a swirling black vortex in the sky, crackling with malevolent energy, as if it were a gateway to another realm. At its base, a glowing wormhole radiates a chaotic blend of blue and purple light, warping the crumbling ground around it. The surrounding landscape is barren, covered with volcanic ash and twisted remnants of ancient stonework, echoing the ruins of a once-thriving kingdom. Gnarled, leafless trees and rivers of molten fire wind through the terrain, evoking a haunting sense of decay. The oppressive atmosphere is heavy, with whispers of forgotten battles and the shadows of lost heroes lingering in the air.
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Checkpoint
SeaArt Realism
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