A close up of a robot with wings and a halo
Il y a des choses que seuls vous et moi pouvons savoir.
absurdres, highres, ultra detailed), masterpiece, best quality, a boy in a white jacket, holding a sword, solo, handsome, short hair, white hair, detailed face, combat stance, attack pose, wielding sword pose, abstract background, swirl, spark, magic vortex, ((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, beautiful, (cyberpunk:1.2), in space, nebula, holding_weapon, (1Female mecha:1.3), facing the viewer, glowing eyes, full body, (flying, swooping down, dynamic, motion blur: 1.4), (huge mecha wings: 1.6), looking up, glowing_eyes, mecha, panorama, background is earth, nebula, space, particles, reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular map, Surface shading, accurate simulation of light-material interaction, perfect proportion, Octane Render, two-tone lighting, large aperture, low ISO, white balance, rule of thirds, 8K RAW, efficient sub-pixel, sub-pixel convolution,
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absurdres, highres, ultra detailed), masterpiece, best quality, a boy in a white jacket, holding a sword, solo, handsome, short hair, white hair, detailed face, combat stance, attack pose, wielding sword pose, abstract background, swirl, spark, magic vortex, ((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, beautiful, (cyberpunk:1.2), in space, nebula, holding_weapon, (1Female mecha:1.3), facing the viewer, glowing eyes, full body, (flying, swooping down, dynamic, motion blur: 1.4), (huge mecha wings: 1.6), looking up, glowing_eyes, mecha, panorama, background is earth, nebula, space, particles, reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular map, Surface shading, accurate simulation of light-material interaction, perfect proportion, Octane Render, two-tone lighting, large aperture, low ISO, white balance, rule of thirds, 8K RAW, efficient sub-pixel, sub-pixel convolution,
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