A robot with a large body and a large body of armor flying through the air
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Certains sujets sont faits juste pour nous deux.
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, beautiful, (cyberpunk:1.2), in space, nebula, holding_weapon, (1mecha:1.3), facing the viewer, glowing eyes, full body, (flying, swooping down, dynamic, motion blur: 1.4), (huge mecha wings: 1.6), looking up, glowing_eyes, mecha, panorama, background is earth, nebula, space, particles, reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular map, Surface shading, accurate simulation of light-material interaction, perfect proportion, Octane Render, two-tone lighting, large aperture, low ISO, white balance, rule of thirds, 8K RAW, efficient sub-pixel, sub-pixel convolution,
Prompts
Copier les Paramètres
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, beautiful, (cyberpunk:1.2), in space, nebula, holding_weapon, (1mecha:1.3), facing the viewer, glowing eyes, full body, (flying, swooping down, dynamic, motion blur: 1.4), (huge mecha wings: 1.6), looking up, glowing_eyes, mecha, panorama, background is earth, nebula, space, particles, reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular map, Surface shading, accurate simulation of light-material interaction, perfect proportion, Octane Render, two-tone lighting, large aperture, low ISO, white balance, rule of thirds, 8K RAW, efficient sub-pixel, sub-pixel convolution,
Info
Checkpoint & LoRA
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Checkpoint
Temporal Fragment Traveler Mix
#Portrait
#Jeu
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