A close up of a robot standing on a street with a sunset in the background
Aujourd'hui, j'aimerais discuter de quelque chose de stimulant, ça vous tente ?
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, beautiful, (cyberpunk:1.2), in space, nebula, holding_weapon, laser, (1Female mecha:1.3), facing the audience, Glowing eyes, full body, (flying, swooping down, dynamic, motion blur: 1.4), (huge mech wings: 1.6), looking up, glowing_eyes, mecha, panorama, background is earth, nebula, space, particles, Reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular maps, Surface shading, accurate simulation of light-material interaction, perfect proportions, Octane Render, two-tone lighting, large aperture, low ISO, white balance, rule of thirds, 8K RAW, efficient sub-pixel, sub-pixel volume product,freedom,nop,machinery,vibrantProj
Prompts
Copier les Paramètres
((Best quality)), ((masterpiece)), (highly detailed:1.3), 3D, beautiful, (cyberpunk:1.2), in space, nebula, holding_weapon, laser, (1Female mecha:1.3), facing the audience, Glowing eyes, full body, (flying, swooping down, dynamic, motion blur: 1.4), (huge mech wings: 1.6), looking up, glowing_eyes, mecha, panorama, background is earth, nebula, space, particles, Reality, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post Processing, Anisotropic Filtering, Depth of Field, Maximum Clarity and Clarity, Multilayer Textures, Albedo and Specular maps, Surface shading, accurate simulation of light-material interaction, perfect proportions, Octane Render, two-tone lighting, large aperture, low ISO, white balance, rule of thirds, 8K RAW, efficient sub-pixel, sub-pixel volume product,freedom,nop,machinery,vibrantProj
Info
Checkpoint & LoRA
0 commentaire(s)
0
0
0