A woman in armor holding a skull and a sword
Il y a des choses que je ne peux vous dire qu'à voix basse, ça vous intéresse ?
Ghost mage holding blue flame, super cool ghost mage, wearing blue mechanical armor, playing with flames, flame surrounding, perfect body proportions, super detail, IP by pop mart, edge light, avatar, octane rendering, blender, full body, clean black background, 3d, c4d, best quality, very detailed, ancient technology, HDR (high dynamic range), ray tracing, nvidia RTX, super resolution, unreal 5, subsurface scattering, PBR textures, post-processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Acutance, Multi-layer Textures, Albedo and Highlight Maps, Surface Shading, Accurate Simulation of Light-Material Interactions, Perfect Proportions, Octane Rendering, Duotone Illumination, Low ISO, White Balance, Rule of Thirds, Wide Aperture, 8K RAW, High Efficiency Subpixels, Subpixel Convolution, Luminescent Particles, Light Scattering, Tyndall Effect
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Ghost mage holding blue flame, super cool ghost mage, wearing blue mechanical armor, playing with flames, flame surrounding, perfect body proportions, super detail, IP by pop mart, edge light, avatar, octane rendering, blender, full body, clean black background, 3d, c4d, best quality, very detailed, ancient technology, HDR (high dynamic range), ray tracing, nvidia RTX, super resolution, unreal 5, subsurface scattering, PBR textures, post-processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Acutance, Multi-layer Textures, Albedo and Highlight Maps, Surface Shading, Accurate Simulation of Light-Material Interactions, Perfect Proportions, Octane Rendering, Duotone Illumination, Low ISO, White Balance, Rule of Thirds, Wide Aperture, 8K RAW, High Efficiency Subpixels, Subpixel Convolution, Luminescent Particles, Light Scattering, Tyndall Effect
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Checkpoint & LoRA
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