Robots walking down a street in a city with buildings in the background
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a high-ranking cybernetic autonomous agent with primitive robots moves in a column along the street among the futuristic slums of the distant future, the column of synthetic actors is seen off by angry and dissatisfied residents of the abandoned quarters of a gloomy metropolis BREAK Lower city scavengers, tattered robes, soiled faces. Picking through refuse heaps, rust and decay. Scanning for salvageable metals, usable circuitry. Children underfoot, emaciated frames, hollow eyes. Makeshift tools, crude shovels, bare hands. Occasional find, discarded device, valuable component. Scrutinizing each scrap, desperate hunger for resources. BREAK Coughing fits, toxic fumes, acrid stench. Watchful drones overhead, impassive robotic overseers.Backbreaking toil, bleak survival, glimmers of hope. BREAK (from_below:1.3), (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:1.1), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.1)
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a high-ranking cybernetic autonomous agent with primitive robots moves in a column along the street among the futuristic slums of the distant future, the column of synthetic actors is seen off by angry and dissatisfied residents of the abandoned quarters of a gloomy metropolis
BREAK Lower city scavengers, tattered robes, soiled faces. Picking through refuse heaps, rust and decay. Scanning for salvageable metals, usable circuitry. Children underfoot, emaciated frames, hollow eyes. Makeshift tools, crude shovels, bare hands. Occasional find, discarded device, valuable component. Scrutinizing each scrap, desperate hunger for resources.
BREAK Coughing fits, toxic fumes, acrid stench. Watchful drones overhead, impassive robotic overseers.Backbreaking toil, bleak survival, glimmers of hope.
BREAK (from_below:1.3), (realistic raw photograph, shallow depth of field with strong swirly bokeh effect:1.1), analog film grain and analog film physical effects simulation, light leaks and sun flares, ( tessellation:0.9), (surreal ethereal otherworldly scenery:1.15), (lifelike,crisp,precise:1.1)
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