A woman in a black jacket and black pants standing on a sidewalk
![a girl blowing a big bubblegum with both of her hand in her pocket , (hands in pocket:1.4), (big bubblegum:1.4), (Shibuya:1.4), (night lights:1.4), (Thick Body:1.4), (Long Blond Hair:1.4), Green Eyes, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-Processing, Anisotropic Filtering, Depth-Of-Field ,Maximum Clarity And Sharpness, Multi-Layered Textures, Albedo And Specular Maps, Surface Shading, Accurate Simulation Of Light-Material Interaction, Octane Render, Two-Tone Lighting, Low ISO, White Balance, Rule Of Thirds, Wide Aperture, 8K RAW, Efficient Sub-Pixel, Sub-Pixel Convolution, (Luminescent Particles:1.4), {{Masterpiece, Best Quality, Extremely Detailed CG, Unity 8k Wallpaper, 3D, Cinematic Lighting, Lens Flare}},](https://image.cdn2.seaart.ai/static/f230954603f7a3eea4a0884c786f1ae2/20230525/c77fd09271a09eaa097ffffd54f45622_high.webp)
a girl blowing a big bubblegum with both of her hand in her pocket , (hands in pocket:1.4), (big bubblegum:1.4), (Shibuya:1.4), (night lights:1.4), (Thick Body:1.4), (Long Blond Hair:1.4), Green Eyes, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-Processing, Anisotropic Filtering, Depth-Of-Field ,Maximum Clarity And Sharpness, Multi-Layered Textures, Albedo And Specular Maps, Surface Shading, Accurate Simulation Of Light-Material Interaction, Octane Render, Two-Tone Lighting, Low ISO, White Balance, Rule Of Thirds, Wide Aperture, 8K RAW, Efficient Sub-Pixel, Sub-Pixel Convolution, (Luminescent Particles:1.4), {{Masterpiece, Best Quality, Extremely Detailed CG, Unity 8k Wallpaper, 3D, Cinematic Lighting, Lens Flare}},
Prompts
Copy
a girl blowing a big bubblegum with both of her hand in her pocket , (hands in pocket:1.4), (big bubblegum:1.4), (Shibuya:1.4), (night lights:1.4), (Thick Body:1.4), (Long Blond Hair:1.4), Green Eyes, HDR (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-Processing, Anisotropic Filtering, Depth-Of-Field ,Maximum Clarity And Sharpness, Multi-Layered Textures, Albedo And Specular Maps, Surface Shading, Accurate Simulation Of Light-Material Interaction, Octane Render, Two-Tone Lighting, Low ISO, White Balance, Rule Of Thirds, Wide Aperture, 8K RAW, Efficient Sub-Pixel, Sub-Pixel Convolution, (Luminescent Particles:1.4), {{Masterpiece, Best Quality, Extremely Detailed CG, Unity 8k Wallpaper, 3D, Cinematic Lighting, Lens Flare}}, <lora:add_detail:0.2>, <lora:Niji:0.5>, <lora:urbansamuraiv3testing:0.5>
0 comment
15
0