A close up of a man with a gun in a suit
I have some hidden stories. Dare to hear them?
A 50-something male with golden hair with very light platinum highlights, very short on the sides but long on top like a bob. Striking purple eyes and a bold, manly smirk with his lips. He is dressed in a dark grey power armor adorned with gold accents and intricate detailing. The armor covers his entire torso, arms, and shoulders, featuring large, ornate shoulder pads and a detailed breastplate. The armor has a heavy, metallic carbon fiber quality to it. He holds a very thick and large bladed sword-like firearm, ornate and chained like edge detail. The background is a very hazy but detail-revealing impressionistic scene of orange sparks and flames, suggesting a fiery or volcanic environment. The style is hyper-realistic, with high level of detail in the character's armor and face. Focus on expressing a very strong, serious, and powerful male figure. Use rich, deep colors of gray, gold, and orange. Lighting should be dramatic and highlight the textures of the armor. Emphasis on the intricate details and designs of the armor and weapon.
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A 50-something male with golden hair with very light platinum highlights, very short on the sides but long on top like a bob. Striking purple eyes and a bold, manly smirk with his lips. He is dressed in a dark grey power armor adorned with gold accents and intricate detailing. The armor covers his entire torso, arms, and shoulders, featuring large, ornate shoulder pads and a detailed breastplate. The armor has a heavy, metallic carbon fiber quality to it. He holds a very thick and large bladed sword-like firearm, ornate and chained like edge detail. The background is a very hazy but detail-revealing impressionistic scene of orange sparks and flames, suggesting a fiery or volcanic environment. The style is hyper-realistic, with high level of detail in the character's armor and face. Focus on expressing a very strong, serious, and powerful male figure. Use rich, deep colors of gray, gold, and orange. Lighting should be dramatic and highlight the textures of the armor. Emphasis on the intricate details and designs of the armor and weapon.
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Checkpoint & LoRA
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