A close up of a woman with horns and a dress
I have some private thoughts. Wanna hear them?
a girl, pale skin, lying on the floor , ((fallen angel)), ((( Adjusted latex averages ))), ((( Angel black shovels ))), penetrating look , she is hitting the ground with anger ., inclined, ((fit)), ((Cuerpo fit)), ((gothic black clothes )), ((The light comes from below) ), (( Lighting comes from the ground )), ((Beautiful shape )), ((dark black hair)), (( The best quality)), ( ( masterpiece) ), ( highly detailed:1.3), splendid, (darkpunk:1.3) ((half naked))) (( very short skirt )) ((Perfect)) ((vista)), real life, HDR-10 (High Dymanic Range), ray tracing , NVIDIA RTX, super resolution,PBR textures, Post-processing, Anisotropic filtering, depth of field , High sharpness and clarity, Multilayer textures, Albedo mapping and specular , Surface shading, Precise simulation of light interactions with materials, Perfect proportions, Renderizado de octanaje, duotone lighting , Low ISO, white balance, Rule of Thirds , wide aperture, 8K RAW, high-efficiency subpixels , subpixel convolution , glow particles,
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a girl, pale skin, lying on the floor , ((fallen angel)), ((( Adjusted latex averages ))), ((( Angel black shovels ))), penetrating look , she is hitting the ground with anger ., inclined, ((fit)), ((Cuerpo fit)), ((gothic black clothes )), ((The light comes from below) ), (( Lighting comes from the ground )), ((Beautiful shape )), ((dark black hair)), (( The best quality)), ( ( masterpiece) ), ( highly detailed:1.3), splendid, (darkpunk:1.3) ((half naked))) (( very short skirt )) ((Perfect)) ((vista)), real life, HDR-10 (High Dymanic Range), ray tracing , NVIDIA RTX, super resolution,PBR textures, Post-processing, Anisotropic filtering, depth of field , High sharpness and clarity, Multilayer textures, Albedo mapping and specular , Surface shading, Precise simulation of light interactions with materials, Perfect proportions, Renderizado de octanaje, duotone lighting , Low ISO, white balance, Rule of Thirds , wide aperture, 8K RAW, high-efficiency subpixels , subpixel convolution , glow particles,
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Checkpoint & LoRA
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