Summon a disturbed soul to your target, choosing one effect: increase the target
I have some private thoughts. Wanna hear them?
Summon a disturbed soul to your target, choosing one effect: increase the target's health by 50% until the end of combat, boost their damage by 1d20 until the end of combat, or deal 4d12 damage to the target.
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Summon a disturbed soul to your target, choosing one effect: increase the target's health by 50% until the end of combat, boost their damage by 1d20 until the end of combat, or deal 4d12 damage to the target.
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