((Best Quality)), ((Supergirl masterpiece)), (highly detailed
![((Best Quality)), ((Supergirl masterpiece)), (highly detailed: 1.3), 3D, Shitu-mecha, beautiful cyberpunk women with their mecha in the ruins of the city of a lost war, ancient technology, blonde with blue eyes, superman symbol S on the chest, (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-processing, Anisotropic filtering, Depth of field, Maximum clarity and sharpness, Multilayer textures, Albedo and specular maps, Surface shading, Accurate simulation of light-material interaction, Perfect proportions, Octane Render, two-tone lighting, Low ISO, white balance, rule of thirds, wide aperiature, 8K RAW, efficient sub-pixel, sub-pixel convolution, luminescent particles, light scattering, Tyndall effect](https://image.cdn2.seaart.ai/2024-06-25/cpt5qsde878c73elvtb0/5acc7c4a09d42e59f609a2e8d3284eb6291e4ebb_high.webp)
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((Best Quality)), ((Supergirl masterpiece)), (highly detailed: 1.3), 3D, Shitu-mecha, beautiful cyberpunk women with their mecha in the ruins of the city of a lost war, ancient technology, blonde with blue eyes, superman symbol S on the chest, (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-processing, Anisotropic filtering, Depth of field, Maximum clarity and sharpness, Multilayer textures, Albedo and specular maps, Surface shading, Accurate simulation of light-material interaction, Perfect proportions, Octane Render, two-tone lighting, Low ISO, white balance, rule of thirds, wide aperiature, 8K RAW, efficient sub-pixel, sub-pixel convolution, luminescent particles, light scattering, Tyndall effect
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((Best Quality)), ((Supergirl masterpiece)), (highly detailed: 1.3), 3D, Shitu-mecha, beautiful cyberpunk women with their mecha in the ruins of the city of a lost war, ancient technology, blonde with blue eyes, superman symbol S on the chest, (High Dynamic Range), Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Texturing, Post-processing, Anisotropic filtering, Depth of field, Maximum clarity and sharpness, Multilayer textures, Albedo and specular maps, Surface shading, Accurate simulation of light-material interaction, Perfect proportions, Octane Render, two-tone lighting, Low ISO, white balance, rule of thirds, wide aperiature, 8K RAW, efficient sub-pixel, sub-pixel convolution, luminescent particles, light scattering, Tyndall effect
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