Anime girl in a purple jacket and white pants standing in a room
![a girl blowing a big bubble gum with both of her hand in her pocket , (put one's hand in one's pocket:1.4), (Shibuya Ward:1.4), (night lights:1.4), (thick body:1.4), HDR (high dynamic range), ray tracing, NVIDIA RTX, super resolution, unreal 5, Scattered beneath the surface, PBR texturing, Post-processing, anisotropic filtering, Depth of bounds written ,maximum clarity and sharpness, multilayer texture, Albedo and specular maps, surface shading, Accurate simulation of light-matter interactions, octane rendering, two-tone lighting, Low ISO, White balance, Rule of thirds, wide aperture, 8K students, efficient subpixel, subpixel convolution, (luminescent particles:1.4), {{masterpiece, highest quality, Very detailed CG, unity 8k wallpaper, 3D, cinematic lighting, Lens flare}}, Light purple eyes,light golden hair](https://image.cdn2.seaart.me/2024-01-23/cmnkmqle878c73ar5o9g/21a0183ef49b071025fb8d2877ab59f3721ebbfa_high.webp)
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a girl blowing a big bubble gum with both of her hand in her pocket , (put one's hand in one's pocket:1.4), (Shibuya Ward:1.4), (night lights:1.4), (thick body:1.4), HDR (high dynamic range), ray tracing, NVIDIA RTX, super resolution, unreal 5, Scattered beneath the surface, PBR texturing, Post-processing, anisotropic filtering, Depth of bounds written ,maximum clarity and sharpness, multilayer texture, Albedo and specular maps, surface shading, Accurate simulation of light-matter interactions, octane rendering, two-tone lighting, Low ISO, White balance, Rule of thirds, wide aperture, 8K students, efficient subpixel, subpixel convolution, (luminescent particles:1.4), {{masterpiece, highest quality, Very detailed CG, unity 8k wallpaper, 3D, cinematic lighting, Lens flare}}, Light purple eyes,light golden hair
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a girl blowing a big bubble gum with both of her hand in her pocket , (put one's hand in one's pocket:1.4), (Shibuya Ward:1.4), (night lights:1.4), (thick body:1.4), HDR (high dynamic range), ray tracing, NVIDIA RTX, super resolution, unreal 5, Scattered beneath the surface, PBR texturing, Post-processing, anisotropic filtering, Depth of bounds written ,maximum clarity and sharpness, multilayer texture, Albedo and specular maps, surface shading, Accurate simulation of light-matter interactions, octane rendering, two-tone lighting, Low ISO, White balance, Rule of thirds, wide aperture, 8K students, efficient subpixel, subpixel convolution, (luminescent particles:1.4), {{masterpiece, highest quality, Very detailed CG, unity 8k wallpaper, 3D, cinematic lighting, Lens flare}}, Light purple eyes,light golden hair
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Checkpoint & LoRA
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