A close up of a woman in a swim suit in a pool
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((Best Quality)), ((masutepiece)), (Details: 1.4), 。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.3D、((super realistic details))、portlate、globalillumination、Shadow、octan render、8K、ultrasharp、((delicate body shape))1girl in、sixteen years old、(realistic skin textures)、wetting hair、embarassed expression、(Pink lips)、Long hair、(((thin competition swimsuit:1.4)))、((Colossal tits:1.2))、(Details where the nipples are facing upwards:1.2)、((musculature:1.4))、((abdominals:1.4))、(Blue eyes:1.4)、(Eyes shining towards the camera、(Swimming competitions:1.4)、Indoor pool background、(Biologically correct limbs), nffsw (High dynamic range), Ray tracing, NVIDIA RTX, Hyper-Resolution, Unreal 5, Subsurface scattering, PBR Textures, Post-processing, Anisotropy Filtering, depth of fields, Maximum sharpness and sharpness, Multilayer Texture, Albedo and Highlight Maps, Surface Shading, Accurate simulation of light-material interactions, Perfect proportions, Octane Render, Two-color light, Large aperture, Low ISO, White Balance, thirds rule, combat pose,
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((Best Quality)), ((masutepiece)), (Details: 1.4), 。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.。.3D、((super realistic details))、portlate、globalillumination、Shadow、octan render、8K、ultrasharp、((delicate body shape))1girl in、sixteen years old、(realistic skin textures)、wetting hair、embarassed expression、(Pink lips)、Long hair、(((thin competition swimsuit:1.4)))、((Colossal tits:1.2))、(Details where the nipples are facing upwards:1.2)、((musculature:1.4))、((abdominals:1.4))、(Blue eyes:1.4)、(Eyes shining towards the camera、(Swimming competitions:1.4)、Indoor pool background、(Biologically correct limbs), nffsw (High dynamic range), Ray tracing, NVIDIA RTX, Hyper-Resolution, Unreal 5, Subsurface scattering, PBR Textures, Post-processing, Anisotropy Filtering, depth of fields, Maximum sharpness and sharpness, Multilayer Texture, Albedo and Highlight Maps, Surface Shading, Accurate simulation of light-material interactions, Perfect proportions, Octane Render, Two-color light, Large aperture, Low ISO, White Balance, thirds rule, combat pose,
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Checkpoint & LoRA
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