Arafed woman in a green dress sitting on a bench
![((best qualtiy)), ((tmasterpiece)), (the detail:1.4), .。.。.3D, Ancient Chinese clothing, Kizi,Hand detail, Rural fields, Farming, Straw house,short- sleeved,ricefield,wildflowers,horse tailed,flatchest,Tools,Retro,decrepit,mont,Mist,suns,hdr(HighDynamicRange),Ray traching,NVIDIA RTX,Hyper-Resolution,Unreal 5,Subsurface scattering、PBR Texture、post-proces、Anisotropy Filtering、depth of fieldaximum definition and sharpnesany-Layer Textures、Albedo e mapas Speculares、Surface coloring、Accurate simulation of light-material interactions、perfectly proportions、rendering by octane、Two-colored light、largeaperture、Low ISO、White balance、the rule of thirds、8K raw data、scalper,bunny](https://image.cdn2.seaart.ai/2023-08-29/15709256140509189/c0a53cff405b1bce4dc891ef0dcc9892edba81d9_high.webp)
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I've got some secrets that I can't share with anyone else. Wanna listen?
((best qualtiy)), ((tmasterpiece)), (the detail:1.4), .。.。.3D, Ancient Chinese clothing, Kizi,Hand detail, Rural fields, Farming, Straw house,short- sleeved,ricefield,wildflowers,horse tailed,flatchest,Tools,Retro,decrepit,mont,Mist,suns,hdr(HighDynamicRange),Ray traching,NVIDIA RTX,Hyper-Resolution,Unreal 5,Subsurface scattering、PBR Texture、post-proces、Anisotropy Filtering、depth of fieldaximum definition and sharpnesany-Layer Textures、Albedo e mapas Speculares、Surface coloring、Accurate simulation of light-material interactions、perfectly proportions、rendering by octane、Two-colored light、largeaperture、Low ISO、White balance、the rule of thirds、8K raw data、scalper,bunny
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((best qualtiy)), ((tmasterpiece)), (the detail:1.4), .。.。.3D, Ancient Chinese clothing, Kizi,Hand detail, Rural fields, Farming, Straw house,short- sleeved,ricefield,wildflowers,horse tailed,flatchest,Tools,Retro,decrepit,mont,Mist,suns,hdr(HighDynamicRange),Ray traching,NVIDIA RTX,Hyper-Resolution,Unreal 5,Subsurface scattering、PBR Texture、post-proces、Anisotropy Filtering、depth of fields、maximum definition and sharpness、Many-Layer Textures、Albedo e mapas Speculares、Surface coloring、Accurate simulation of light-material interactions、perfectly proportions、rendering by octane、Two-colored light、largeaperture、Low ISO、White balance、the rule of thirds、8K raw data、scalper,bunny
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