A close up of a woman in a suit of armor
I've got some secrets that I can't share with anyone else. Wanna listen?
(Nancy McDonie),Dark_Fantasy,Cyberpunk,(chain saw,chain saw man,Red:1.1),1man,Mechanical marvel,Robotic presence,Cybernetic guardian, wearing a worn-out mech suit, intricate, (steel metal [rusty]), elegant, clear focus, shot by greg rutkowski, soft lighting, vibrant colors, masterpiece, ((street)), cowboy shot, dynamic pose,((Best Quality)), ((Masterpiece)), (Very Detailed: 1.3), 3D, Shitu-mecha, Beautiful cyberpunk woman wearing crown with her mecha in ruins of a city in forgotten war, long silver hair, sci-fi technology, HDR (High Dynamic Range), ray tracing, nvidia RTX, super resolution, unreal 5, subsurface scattering, PBR texture, post-processing, anisotropic filtering, depth of field, maximum sharpness and sharpness, multi-layered texture, Albedo and specular mapping, surface shading, accurate simulation of light-material interactions, perfect ratios, octane rendering, duotone lighting, low ISO, white balance, rule of thirds, wide aperture, 8K RAW, high efficiency sub-pixels, subpixel convolution, luminous particles, light scattering, Tyndall effect
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(Nancy McDonie),Dark_Fantasy,Cyberpunk,(chain saw,chain saw man,Red:1.1),1man,Mechanical marvel,Robotic presence,Cybernetic guardian, wearing a worn-out mech suit, intricate, (steel metal [rusty]), elegant, clear focus, shot by greg rutkowski, soft lighting, vibrant colors, masterpiece, ((street)), cowboy shot, dynamic pose,((Best Quality)), ((Masterpiece)), (Very Detailed: 1.3), 3D, Shitu-mecha, Beautiful cyberpunk woman wearing crown with her mecha in ruins of a city in forgotten war, long silver hair, sci-fi technology, HDR (High Dynamic Range), ray tracing, nvidia RTX, super resolution, unreal 5, subsurface scattering, PBR texture, post-processing, anisotropic filtering, depth of field, maximum sharpness and sharpness, multi-layered texture, Albedo and specular mapping, surface shading, accurate simulation of light-material interactions, perfect ratios, octane rendering, duotone lighting, low ISO, white balance, rule of thirds, wide aperture, 8K RAW, high efficiency sub-pixels, subpixel convolution, luminous particles, light scattering, Tyndall effect
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