A close up of a robot with a futuristic body and head
![((best qualtiy)), ((tmasterpiece)), (The is very detailed:1.3), 3D,In Cyberpunk World,A girl in mechanical armor,holding futuristic weapons,The battle is ahead,Behind her was a medium-sized armored mech,Finally, there is a super huge mecha Oriental Dragon,hdr(HighDynamicRange),Ray traching,NVIDIA RTX,Hyper-Resolution,Unreal 5,sub surface scattering,PBR textures,Post-processing,Anisotropic filtering,depth of fields,Maximum clarity and sharpnesany-Layer Textures,Albedo e mapas Speculares,Surface coloring,Accurately simulate light-material interactions,perfectly proportions,rendering by octane,twotonelighting,Low ISO,White balance,trichotomy,Wide aperture,8K raw data,High-Efficiency Sub-Pixel,sub-pixel convolution,Luminous Particle,](https://image.cdn2.seaart.ai/2023-07-31/51082355884101/5bc2122d35a6b5514f62f747b0af3fb0e6bfbc2a_high.webp)
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I've got something special just for you today.
((best qualtiy)), ((tmasterpiece)), (The is very detailed:1.3), 3D,In Cyberpunk World,A girl in mechanical armor,holding futuristic weapons,The battle is ahead,Behind her was a medium-sized armored mech,Finally, there is a super huge mecha Oriental Dragon,hdr(HighDynamicRange),Ray traching,NVIDIA RTX,Hyper-Resolution,Unreal 5,sub surface scattering,PBR textures,Post-processing,Anisotropic filtering,depth of fields,Maximum clarity and sharpnesany-Layer Textures,Albedo e mapas Speculares,Surface coloring,Accurately simulate light-material interactions,perfectly proportions,rendering by octane,twotonelighting,Low ISO,White balance,trichotomy,Wide aperture,8K raw data,High-Efficiency Sub-Pixel,sub-pixel convolution,Luminous Particle,
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((best qualtiy)), ((tmasterpiece)), (The is very detailed:1.3), 3D,In Cyberpunk World,A girl in mechanical armor,holding futuristic weapons,The battle is ahead,Behind her was a medium-sized armored mech,Finally, there is a super huge mecha Oriental Dragon,hdr(HighDynamicRange),Ray traching,NVIDIA RTX,Hyper-Resolution,Unreal 5,sub surface scattering,PBR textures,Post-processing,Anisotropic filtering,depth of fields,Maximum clarity and sharpness,Many-Layer Textures,Albedo e mapas Speculares,Surface coloring,Accurately simulate light-material interactions,perfectly proportions,rendering by octane,twotonelighting,Low ISO,White balance,trichotomy,Wide aperture,8K raw data,High-Efficiency Sub-Pixel,sub-pixel convolution,Luminous Particle,
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Checkpoint & LoRA
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