A woman in a futuristic suit sitting on a floor
![(Best Quality), ((Masterpiece), (Detail: 1.4), 3D, A Beautiful Cyberpunk Woman, HDR (High Dynamic Range), Adult Woman, Clean Face, Sensual Pose, Tanned Skin, High Contrast, Short Colored Mohawk Hair, Ray Graphics by Clothing, On A Lunar Station, Ships Can Be Seen Through The Large Window, Satin Apparel, Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post-Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Sharpening, Multilayer Textures, Albedo and Enhancement Maps, Surface Shading, Accurate simulation of light-material interactions, perfect proportions, Octane Render, Two-color light, large aperture, low ISO, white balance, rule of thirds, 8K RAW,](https://image.cdn2.seaart.ai/2023-07-05/41962466398277/5f40abe231c1edafbd739de174b50966194ec0db_high.webp)
![chatIcon](/_nuxt/img/details-chat.d796618.png)
I've got some secrets that I can't share with anyone else. Wanna listen?
(Best Quality), ((Masterpiece), (Detail: 1.4), 3D, A Beautiful Cyberpunk Woman, HDR (High Dynamic Range), Adult Woman, Clean Face, Sensual Pose, Tanned Skin, High Contrast, Short Colored Mohawk Hair, Ray Graphics by Clothing, On A Lunar Station, Ships Can Be Seen Through The Large Window, Satin Apparel, Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post-Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Sharpening, Multilayer Textures, Albedo and Enhancement Maps, Surface Shading, Accurate simulation of light-material interactions, perfect proportions, Octane Render, Two-color light, large aperture, low ISO, white balance, rule of thirds, 8K RAW,
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(Best Quality), ((Masterpiece), (Detail: 1.4), 3D, A Beautiful Cyberpunk Woman, HDR (High Dynamic Range), Adult Woman, Clean Face, Sensual Pose, Tanned Skin, High Contrast, Short Colored Mohawk Hair, Ray Graphics by Clothing, On A Lunar Station, Ships Can Be Seen Through The Large Window, Satin Apparel, Ray Tracing, NVIDIA RTX, Super-Resolution, Unreal 5, Subsurface Scattering, PBR Textures, Post-Processing, Anisotropic Filtering, Depth of Field, Maximum Sharpness and Sharpening, Multilayer Textures, Albedo and Enhancement Maps, Surface Shading, Accurate simulation of light-material interactions, perfect proportions, Octane Render, Two-color light, large aperture, low ISO, white balance, rule of thirds, 8K RAW,
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Checkpoint & LoRA
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