Score_9, score_8_up, score_7_up, detailed, poolrooms, 3d, no humans
![score_9, score_8_up, score_7_up, detailed, poolrooms, 3d, no humans, scenery, water, hallway, tiles, tile floor, tile wall, pillar, stairs <lora:background_liminalspaces_ponyXL:1>](https://image.cdn2.seaart.me/static/images/20240530/00e347ebfab85d364d155aa1e7fee857_high.webp)
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I've got something exciting, perfect for our chat.
score_9, score_8_up, score_7_up, detailed, poolrooms, 3d, no humans, scenery, water, hallway, tiles, tile floor, tile wall, pillar, stairs <lora:background_liminalspaces_ponyXL:1>
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score_9, score_8_up, score_7_up, detailed, poolrooms, 3d, no humans, scenery, water, hallway, tiles, tile floor, tile wall, pillar, stairs <lora:background_liminalspaces_ponyXL:1>
INFO
Checkpoint & LoRA
![Dark Incursio PDXL](https://image.cdn2.seaart.me/temp-convert-webp/highwebp/static/images/20240427/368be7312d776624fb322955ffd43f25_low.webp)
Checkpoint
Dark Incursio PDXL
![[PonyV6 XL DoRA] Backrooms / Poolrooms / Liminal Spaces | Background](https://image.cdn2.seaart.me/temp-convert-webp/highwebp/static/images/20240530/6a92b3e574a25064d68bf694764b80bb_low.webp)
DoRA
[PonyV6 XL DoRA] Backrooms / Poolrooms / Liminal Spaces | Background
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