一個穿著斗篷的男人在黑暗的森林裡拿著燈籠
(((8K, 非常高的分辨率, 傑作))), 生成幽灵的高分辨率图像, 一个恶毒的灵魂,在人间游荡,寻找灵魂来索取. 幽灵应该被描绘成一个笼罩的人物, 它的脸被一块红布遮住了, 它的身体被一种空灵的, 鬼雾. 幽灵应该拿着一盏发出光谱光的灯笼, 它用它来引导那些它认为不值得安息的灵魂走向最终的命运. 灯笼用带刺的链子拴在他一只蒙着面纱的手上, 当他伸直手臂指向观众时,应该悬垂在手臂下方. 背景应该是黑暗而阴森的, 将幽灵描绘成死亡和绝望的预兆. 背景是冰冷的, 漆黑的山洞, 光线弱, 大部分来自幽灵的灯笼. 颜色应该柔和且不祥, 重点关注红色和蓝色. 使用稳定扩散确保生成的图像在视觉上一致且连贯, 细节丰富,真实感十足.
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(((8k, very high resolution, masterpiece))), generate a high-resolution image of a wraith, a malevolent spirit that wanders through the mortal realm in search of souls to claim. The wraith should be depicted as a shrouded figure, its face obscured by a red rag, and its body wreathed in an ethereal, ghostly mist. The wraith should be holding a lantern that emits a spectral light, which it uses to guide the souls it deems unworthy to rest to their ultimate fate. The lantern is attached to one of his shrouded hand with a spiked chain, and should dangle under his stretched arm when pointing at the viewer.
The setting should be dark and eerie, depicting the wraith as a harbinger of death and despair. The background is an icy, dark cave, the light weak, mostly coming from the lantern of the spectre. The colors should be muted and ominous, with a focus on shades of red and blue. Use Stable Diffusion to ensure the generated image is visually consistent and coherent, with a high level of detail and realism.
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