Full indoor shot of a digital rendering or graphic of Batgirl seated in a futuri
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Full indoor shot of a digital rendering or graphic of Batgirl seated in a futuristic, armchair-like contraption. Batgirl, dressed in her black and yellow costume, is seated in a gray and dark-gray ergonomic-looking chair. Her costume, with its black bodysuit and yellow accents, is tight-fitting and form-fitting. She wears a helmet with glowing green accents. Her hands are visible, and she is restrained with what appear to be metallic cuffs. The cuffs are secured around her ankles with chain-link. The chair is a stylized design, with curved and rounded edges and a slightly reclined posture for the sitter. The chair is partially enclosed and appears to be of a futuristic or experimental nature. The room is futuristic and technologically advanced, with a large monitor displaying complex, digital data. The walls are a neutral gray color, combining matte and metallic finishes. A red target-like sign is posted on a stand. Other futuristic instruments and controls are scattered around the room's periphery. The overall impression is of a science fiction or comic book setting, possibly a laboratory or experimental facility dealing with Batgirl.
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Full indoor shot of a digital rendering or graphic of Batgirl seated in a futuristic, armchair-like contraption.
Batgirl, dressed in her black and yellow costume, is seated in a gray and dark-gray ergonomic-looking chair. Her costume, with its black bodysuit and yellow accents, is tight-fitting and form-fitting. She wears a helmet with glowing green accents. Her hands are visible, and she is restrained with what appear to be metallic cuffs. The cuffs are secured around her ankles with chain-link.
The chair is a stylized design, with curved and rounded edges and a slightly reclined posture for the sitter. The chair is partially enclosed and appears to be of a futuristic or experimental nature.
The room is futuristic and technologically advanced, with a large monitor displaying complex, digital data. The walls are a neutral gray color, combining matte and metallic finishes. A red target-like sign is posted on a stand. Other futuristic instruments and controls are scattered around the room's periphery.
The overall impression is of a science fiction or comic book setting, possibly a laboratory or experimental facility dealing with Batgirl.
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