I generated an image of the Tree of Eden, with very red apples as hologram scree
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I generated an image of the Tree of Eden, with very red apples as hologram screens, the holograms show small, extremely complex digital trees on their neon wires. Depth of Field, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super Resolution, Pro Photo RGB, Backlight, Backlight, Happy Lighting, Incandescent, Soft Lighting, Surround, Conte Jour, Global Illumination, Screen Space Global Illumination, Scattering, Shadows, Rough, Flicker, Backlight Reflection, Screen Space Reflection, Diffraction Estimation, Chromatic Aberration, GB Bias, Scan Lines, Ambient Occlusion, A RTX, SSAO, OpenGL Shaders, Post-processing, Post-production, Cell shading, Tone mapping, CGI, VFX, SFX, Incredibly detailed and complex, Hypermaximalist, Elegant, Dynamic pose, Photography, volumetric, ultra-detailed, complex details, super-detailed, environment Describe what you want to see with
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I generated an image of the Tree of Eden, with very red apples as hologram screens, the holograms show small, extremely complex digital trees on their neon wires. Depth of Field, Tilt Blur, Shutter Speed 1/1000, F/22, White Balance, 32k, Super Resolution, Pro Photo RGB, Backlight, Backlight, Happy Lighting, Incandescent, Soft Lighting, Surround, Conte Jour, Global Illumination, Screen Space Global Illumination, Scattering, Shadows, Rough, Flicker, Backlight Reflection, Screen Space Reflection, Diffraction Estimation, Chromatic Aberration, GB Bias, Scan Lines, Ambient Occlusion, A RTX, SSAO, OpenGL Shaders, Post-processing, Post-production, Cell shading, Tone mapping, CGI, VFX, SFX, Incredibly detailed and complex, Hypermaximalist, Elegant, Dynamic pose, Photography, volumetric, ultra-detailed, complex details, super-detailed, environment
Describe what you want to see with
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