A close up of a robot with a large body and a large head
Tengo algunas ideas atrevidas, ¿te atreves a escuchar?
mechanicalparts,robotjoints,mecha art, mecha asthetic, gundam,Facial armor, mechs, GOGETTA,Ray traching, NVIDIA RTX, Hyper-Resolution, Unreal 5, sub surface scattering, PBR Texture, Post-processing, Anisotropic filtering, depth of fields ,Maximum clarity and sharpness, Many-Layer Textures, Albedo e mapas Speculares,{{tmasterpiece、best qualtiy、Extremely detailed CG、Unity 8k Wallpapers、3D、cinmatic lighting、lens flare glow}},
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mechanicalparts,robotjoints,mecha art, mecha asthetic, gundam,Facial armor, mechs, GOGETTA,Ray traching, NVIDIA RTX, Hyper-Resolution, Unreal 5, sub surface scattering, PBR Texture, Post-processing, Anisotropic filtering, depth of fields ,Maximum clarity and sharpness, Many-Layer Textures, Albedo e mapas Speculares,{{tmasterpiece、best qualtiy、Extremely detailed CG、Unity 8k Wallpapers、3D、cinmatic lighting、lens flare glow}},
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