A close up of a robot standing on a pile of rubble
![((Best Quality)), ((Master Works)), (Very Detailed: 1.3), 8K, cool painting, full of sci-fi atmosphere, blue mecha looking up sideways at the sky, blue, gilded blue, holding a sword, swords scattered, streamlined blue armor, complex weapons and equipment behind it, Gundam humanoid mech, anime mecha aesthetics, perfect body proportions, head-up view, standing posture, military giant mecha, missiles, rocks, futuristic technology, realism, dark clouds in the sky, dark war background, Ray Tracing, Light Particle, NVIDIA Trtx, Super Resolution, Unreal 5, Subsurface Scattering, Specular and Albedo Mapping, Rule of Thirds, Large Aperture, Battle Stance, 8K Raw Data, High Efficiency Subpixels, Subpixel Convolution, Light Particle, Light Scattering, Tyndall Effect, Ray Tracing.](https://image.cdn2.seaart.me/2023-07-06/42201399517253/ccb835f5aaf13d533310cb3f137fa348e1807e9f_high.webp)
![chatIcon](https://cdn1.resource-static-cdn.seaart.me/web/prod/img/details-chat.d796618.png)
Tengo contenido emocionante, perfecto para nosotros.
((Best Quality)), ((Master Works)), (Very Detailed: 1.3), 8K, cool painting, full of sci-fi atmosphere, blue mecha looking up sideways at the sky, blue, gilded blue, holding a sword, swords scattered, streamlined blue armor, complex weapons and equipment behind it, Gundam humanoid mech, anime mecha aesthetics, perfect body proportions, head-up view, standing posture, military giant mecha, missiles, rocks, futuristic technology, realism, dark clouds in the sky, dark war background, Ray Tracing, Light Particle, NVIDIA Trtx, Super Resolution, Unreal 5, Subsurface Scattering, Specular and Albedo Mapping, Rule of Thirds, Large Aperture, Battle Stance, 8K Raw Data, High Efficiency Subpixels, Subpixel Convolution, Light Particle, Light Scattering, Tyndall Effect, Ray Tracing.
Prompts
Copiar prompts
((Best Quality)), ((Master Works)), (Very Detailed: 1.3), 8K, cool painting, full of sci-fi atmosphere, blue mecha looking up sideways at the sky, blue, gilded blue, holding a sword, swords scattered, streamlined blue armor, complex weapons and equipment behind it, Gundam humanoid mech, anime mecha aesthetics, perfect body proportions, head-up view, standing posture, military giant mecha, missiles, rocks, futuristic technology, realism, dark clouds in the sky, dark war background, Ray Tracing, Light Particle, NVIDIA Trtx, Super Resolution, Unreal 5, Subsurface Scattering, Specular and Albedo Mapping, Rule of Thirds, Large Aperture, Battle Stance, 8K Raw Data, High Efficiency Subpixels, Subpixel Convolution, Light Particle, Light Scattering, Tyndall Effect, Ray Tracing.
INFO
Checkpoint & LoRA
![MechaMix](https://image.cdn2.seaart.me/temp-convert-webp/highwebp/static/images/20230518/4e03b0b47a0362a428cab83ba6ffbe08_low.webp)
Checkpoint
MechaMix
![PAseer的科幻世界/PAseer's SciFi World](https://image.cdn2.seaart.me/temp-convert-webp/jpeg/static/ec5926611f6a7c1c80a4fa3f15448c00/6da50ff2146108ca6a889e98f596ae77_low.webp)
LORA
PAseer的科幻世界/PAseer's SciFi World
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