<lora:2024-06-23_21-12-39-save-3431-4-0:0.12> score_9, score
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<lora:2024-06-23_21-12-39-save-3431-4-0:0.12> score_9, score_8_up, score_7_up, realistic, spacey, heroic portrait, press all the buttons doggo in time, could be the beginning of an journey to the stars, detailed, 8k, intricate, shadows, epic, deep, cinematic, expressive, dark, milky-way, misaligned BREAK This photograph presents a captivating 3-D game concept rendered with a voxelized, low-poli style that employs physically based lighting and rendering techniques. The scene is set in a dense forest during what appears to be either dawn or dusk, with the sun casting a warm, golden glow through the trees. The visual style is characterized by a low-polly aesthetic, where the objects are represented using simple geometric shapes, such as triangles and polygons. The sharp edges and facets of these shapes give the scene a modern, digital feel. The voronOI pattern is evident in the way the objects, such the trees and the ground, are constructed from a multitude of small, irregularly shaped polygons that come together to form a cohesive, three-dimensional environment. The overall atmosphere is serene yet mysterious, with a mood that is both calming and slightly eerie. The warm lighting from the sun contrasts with the cooler shadows, creating depth and a sense of dimensionality. The use of shadows and the play of light and dark create remarkable atmosphere on this masterpiece of digital design. BREAK <lora:epiCRealismHelper:0.17> <lora:- SDXL - vanta-black_contrast_V3.0:0.5> <lora:sss:0.4> <lora:Meostigmat_f1.7_100mm:0.33> <lora:Voronoiya_XL_v2_E17:0.45> <lora:Gl1tchBasalt-000021:0.33> Gl1tchBasalt
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<lora:2024-06-23_21-12-39-save-3431-4-0:0.12>
score_9, score_8_up, score_7_up, realistic, spacey, heroic portrait, press all the buttons doggo in time, could be the beginning of an journey to the stars, detailed, 8k, intricate, shadows, epic, deep, cinematic, expressive, dark, milky-way, misaligned
BREAK This photograph presents a captivating 3-D game concept rendered with a voxelized, low-poli style that employs physically based lighting and rendering techniques. The scene is set in a dense forest during what appears to be either dawn or dusk, with the sun casting a warm, golden glow through the trees.
The visual style is characterized by a low-polly aesthetic, where the objects are represented using simple geometric shapes, such as triangles and polygons. The sharp edges and facets of these shapes give the scene a modern, digital feel. The voronOI pattern is evident in the way the objects, such the trees and the ground, are constructed from a multitude of small, irregularly shaped polygons that come together to form a cohesive, three-dimensional environment.
The overall atmosphere is serene yet mysterious, with a mood that is both calming and slightly eerie. The warm lighting from the sun contrasts with the cooler shadows, creating depth and a sense of dimensionality. The use of shadows and the play of light and dark create remarkable atmosphere on this masterpiece of digital design.
BREAK <lora:epiCRealismHelper:0.17> <lora:- SDXL - vanta-black_contrast_V3.0:0.5> <lora:sss:0.4> <lora:Meostigmat_f1.7_100mm:0.33> <lora:Voronoiya_XL_v2_E17:0.45> <lora:Gl1tchBasalt-000021:0.33> Gl1tchBasalt
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Checkpoint & LoRA
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