Create a dark and terrifying representation of The Faceless Death
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Create a dark and terrifying representation of The Faceless Death , with an imposing and ethereal presence in the midst of a gloomy landscape . The figure is wrapped in a long, vaporous black layer , torn and gnawed by time . His tunic floats in the air as if it were smoke or fog , giving the character a ghostly appearance . The figure's hood is an absolute void , dark and bottomless , but two red and torn lights , in the shape of eyes , shine brightly inside , , providing a chilling and sinister look that seems to penetrate the soul . The arms of the figure , skeletal and fragile-looking but powerful , emerge from the sleeves , holding a huge scythe with a rusty and worn blade . . The scythe has ancient engravings and macabre runes that reflect death and desolation . The details of the skeletal hands must be meticulous , , showing each bone with hyperrealistic textures and a touch of deep shadows that provide even more mystery. The atmosphere around him is dark , surrounding with a dense fog that surrounds the scene . The color palette should focus on dark and cold tones , with red flashes in the eyes and on the blade of the scythe , as if it were stained with ancient blood . Extreme hyperrealistic style , with an 8K resolution to capture every detail in the texture of the layer , the dark in the hood and the eerie shine in the eyes . The objective is to convey a sense of fear and respect , , a death figure personified that causes fear just looking at , worthy of a horror masterpiece ."
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Create a dark and terrifying representation of The Faceless Death , with an imposing and ethereal presence in the midst of a gloomy landscape . The figure is wrapped in a long, vaporous black layer , torn and gnawed by time . His tunic floats in the air as if it were smoke or fog , giving the character a ghostly appearance . The figure's hood is an absolute void , dark and bottomless , but two red and torn lights , in the shape of eyes , shine brightly inside , , providing a chilling and sinister look that seems to penetrate the soul .
The arms of the figure , skeletal and fragile-looking but powerful , emerge from the sleeves , holding a huge scythe with a rusty and worn blade . . The scythe has ancient engravings and macabre runes that reflect death and desolation . The details of the skeletal hands must be meticulous , , showing each bone with hyperrealistic textures and a touch of deep shadows that provide even more mystery. The atmosphere around him is dark , surrounding with a dense fog that surrounds the scene . The color palette should focus on dark and cold tones , with red flashes in the eyes and on the blade of the scythe , as if it were stained with ancient blood .
Extreme hyperrealistic style , with an 8K resolution to capture every detail in the texture of the layer , the dark in the hood and the eerie shine in the eyes . The objective is to convey a sense of fear and respect , , a death figure personified that causes fear just looking at , worthy of a horror masterpiece ."
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Checkpoint & LoRA
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