A woman in a black dress and cat ears holding a wand
Heute möchte ich mit dir über etwas Aufregendes reden, bist du dabei?
Wizard girl. ((Best quality)), ((Masterpiece)), (Detailed:1.4), 3D, Close-up, Mechanical Magic Weapon, Invoke Magic, Dynamic Action Pose, very slender long legs, Lace Stockings on the Knees, steampunk headgear, fluttering lace flared mini skirt, Off-the-shoulder fashion,A blend of sophisticated steampunk and sophisticated Gothic Lolita, upward and beautiful small breasts, Clean long silver hair, long vertical curly hair, Wind driven, futuristic complex steampunk factory background, infinite dark universe, flying celestial bodies, countless celestial neon lights pouring down from the heavens, Cinematic lighting, hdr (HighDynamicRange), Ray tracing, NVIDIA RTX, Hyper-Resolution, Unreal 5, Subsurface scattering, PBR Texture, Post-processing, Anisotropic filtering, depth of fields, Maximum clarity and sharpness, Multi-layered textures, Albedo and specular maps, Surface Coloring, Accurate simulation of light-material interaction, Perfect proportions, rendering by octane, Two-tone lighting, Wide aperture, Low ISO, White balance, Rule of thirds, 8K raw data,
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Wizard girl. ((Best quality)), ((Masterpiece)), (Detailed:1.4), 3D, Close-up, Mechanical Magic Weapon, Invoke Magic, Dynamic Action Pose, very slender long legs, Lace Stockings on the Knees, steampunk headgear, fluttering lace flared mini skirt, Off-the-shoulder fashion,A blend of sophisticated steampunk and sophisticated Gothic Lolita, upward and beautiful small breasts, Clean long silver hair, long vertical curly hair, Wind driven, futuristic complex steampunk factory background, infinite dark universe, flying celestial bodies, countless celestial neon lights pouring down from the heavens, Cinematic lighting, hdr (HighDynamicRange), Ray tracing, NVIDIA RTX, Hyper-Resolution, Unreal 5, Subsurface scattering, PBR Texture, Post-processing, Anisotropic filtering, depth of fields, Maximum clarity and sharpness, Multi-layered textures, Albedo and specular maps, Surface Coloring, Accurate simulation of light-material interaction, Perfect proportions, rendering by octane, Two-tone lighting, Wide aperture, Low ISO, White balance, Rule of thirds, 8K raw data,
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Checkpoint & LoRA
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